問(wèn)題描述
我正在嘗試在 anaconda 安裝上安裝 Python 3 的 pygame.
I am trying to install pygame for Python 3 on an anaconda install.
我運(yùn)行pip install pygame
,它輸出如下:
Collecting pygame
Using cached pygame-1.9.3.tar.gz
Building wheels for collected packages: pygame
Running setup.py bdist_wheel for pygame ... error
Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('
', '
');f.close();exec(compile(code, __file__, 'exec'))" bdist_wheel -d /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/tmpybu68q2lpip-wheel- --python-tag cp35:
running bdist_wheel
running build
running build_py
creating build
creating build/lib.macosx-10.6-x86_64-3.5
creating build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads
copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/imageext_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/imageext_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/joystick_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/key_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mask_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/math_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/midi_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/midi_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mixer_music_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mixer_music_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mixer_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mixer_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mouse_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/overlay_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/pixelarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/pixelcopy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/rect_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/rwobject_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/scrap_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/scrap_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sndarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sndarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_5_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_6_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/no_assertions__ret_code_of_1__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/zero_tests_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/failures1
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/invisible_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/incomplete_todo_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
creating build/lib.macosx-10.6-x86_64-3.5/pygame/docs
copying docs/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs
copying docs/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs
creating build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/aacircle.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/aliens.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/arraydemo.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/blend_fill.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/blit_blends.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/chimp.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/eventlist.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/fastevents.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/fonty.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/freetype_misc.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/glcube.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/headless_no_windows_needed.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/liquid.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/mask.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/moveit.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/oldalien.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/overlay.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/pixelarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/playmus.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/prevent_display_stretching.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/scaletest.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/scrap_clipboard.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/scroll.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
running build_ext
building 'pygame.scrap' extension
creating build/temp.macosx-10.6-x86_64-3.5
creating build/temp.macosx-10.6-x86_64-3.5/src
/usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o
src/scrap.c:27:10: fatal error: 'SDL.h' file not found
#include "SDL.h"
^
1 error generated.
error: command '/usr/bin/clang' failed with exit status 1
----------------------------------------
Failed building wheel for pygame
Running setup.py clean for pygame
Failed to build pygame
Installing collected packages: pygame
Running setup.py install for pygame ... error
Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('
', '
');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile:
running install
running build
running build_py
creating build
creating build/lib.macosx-10.6-x86_64-3.5
creating build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads
copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_2_test.py ->
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/__init__.py ->
copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
running build_ext
building 'pygame.scrap' extension
creating build/temp.macosx-10.6-x86_64-3.5
creating build/temp.macosx-10.6-x86_64-3.5/src
/usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o
src/scrap.c:27:10: fatal error: 'SDL.h' file not found
#include "SDL.h"
^
1 error generated.
error: command '/usr/bin/clang' failed with exit status 1
----------------------------------------
Command "http://anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('
', '
');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile" failed with error code 1 in /private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/
是的,它很大!我已經(jīng)刪掉了很多行,例如 copying lib/...
以適應(yīng) SE 的 30,000 個(gè)字符限制.
Yes, it's huge! I have cut out loads of lines like copying lib/...
to fit inside the 30,000 character limit of SE.
我嘗試了以下方法:
pip install pygame
pip install pygame --no-cache-dir
pip install pygame --force-reinstall
pip install pygame --no-binary :all:
pip install pygame --no-use-wheel
他們都給出了基本相同的錯(cuò)誤.
They all gave basically the same error.
我無(wú)法找出問(wèn)題所在,因?yàn)檫@是全新安裝的 anaconda.
I can't work out what is wrong, as this is a brand new install of anaconda.
線條:
#include "SDL.h"
^
1 error generated.
error: command '/usr/bin/clang' failed with exit status 1
顯然是最重要的部分,這意味著代碼中存在錯(cuò)誤.這里有明顯的錯(cuò)誤嗎?如果它是 Python 腳本,則不應(yīng)運(yùn)行它,因?yàn)樗驯蛔⑨尩?
are obviously the most important part, which implies a bug in the code. Is there an obvious error here? If it is a Python script, then it shouldn't be run, as it is commented out.
我用谷歌搜索了這個(gè)錯(cuò)誤,其他人也有類似的錯(cuò)誤,比如 這里需要運(yùn)行xcode-select --install
來(lái)解決.
I've googled the error, and other people with a similar error like here needed to run xcode-select --install
to solve it.
如果我運(yùn)行它,我會(huì)得到這個(gè):
If I run that, I get this:
xcode-select: error: command line tools are already installed, use "Software Update" to install updates
所以這不是我的問(wèn)題.
還有重要的一行:
Running setup.py bdist_wheel for pygame ... error
有沒(méi)有人有任何可能對(duì)我有幫助的見解?
Does anyone have any insights that might help me?
推薦答案
只要運(yùn)行這個(gè),你就可以使用最新版本的 PyGame.此命令會(huì)安裝導(dǎo)致錯(cuò)誤的缺失依賴項(xiàng).
Just run this and you'll be able to work with the latest version of PyGame. This command installs the missing dependencies that cause your error.
brew install sdl sdl_image sdl_mixer sdl_ttf portmidi
然后你可以運(yùn)行pip install pygame
,它會(huì)正常工作的.
Then you can run pip install pygame
and it will work fine.
這篇關(guān)于無(wú)法使用 pip 安裝 pygame,因?yàn)檫\(yùn)行 pygame 的 vsetup.py bdist_wheel 時(shí)出錯(cuò)的文章就介紹到這了,希望我們推薦的答案對(duì)大家有所幫助,也希望大家多多支持html5模板網(wǎng)!