問題描述
如何處理 Windows 消息循環中的按鍵和按鍵事件?我需要能夠調用兩個函數 OnKeyUp(char c);
和 OnKeyDown(char c);
.
How do I handle key presses and key up events in the windows message loop? I need to be able to call two functions OnKeyUp(char c);
and OnKeyDown(char c);
.
我從谷歌搜索中發現的當前文獻讓我對 WM_CHAR 或 WM_KEYUP 和 WM_KEYDOWN 感到困惑,并且通常針對 PDA 或托管代碼,而我使用的是 C++.
Current literature I've found from googling has lead me to confusion over WM_CHAR or WM_KEYUP and WM_KEYDOWN, and is normally targeted at PDA or Managed code, whereas I'm using C++.
推薦答案
使用char c = MapVirtualKey(param,MAPVK_VK_TO_CHAR);
將虛擬鍵碼轉換為char,并處理WM_KEYUP和WM_KEYDOWN及其wParams.
Use char c = MapVirtualKey(param,MAPVK_VK_TO_CHAR);
to convert virtual key codes to char, and process WM_KEYUP and WM_KEYDOWN and their wParams.
if (PeekMessage (&mssg, hwnd, 0, 0, PM_REMOVE))
{
switch (mssg.message)
{
case WM_QUIT:
PostQuitMessage (0);
notdone = false;
quit = true;
break;
case WM_KEYDOWN:
WPARAM param = mssg.wParam;
char c = MapVirtualKey (param, MAPVK_VK_TO_CHAR);
this->p->Input ()->Keyboard ()->Listeners ()->OnKeyDown (c);
break;
case WM_KEYUP:
WPARAM param = mssg.wParam;
char c = MapVirtualKey (param, MAPVK_VK_TO_CHAR);
this->p->Input ()->Keyboard ()->Listeners ()->OnKeyUp (c);
break;
}
// dispatch the message
TranslateMessage (&mssg);
DispatchMessage (&mssg);
}
這篇關于鍵盤輸入Win32 消息循環的文章就介紹到這了,希望我們推薦的答案對大家有所幫助,也希望大家多多支持html5模板網!