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        C++ Win32 鍵盤事件

        C++ Win32 keyboard events(C++ Win32 鍵盤事件)
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                1. 本文介紹了C++ Win32 鍵盤事件的處理方法,對大家解決問題具有一定的參考價值,需要的朋友們下面隨著小編來一起學習吧!

                  問題描述

                  出于個人興趣,我正在研究我的擊鍵記錄器,昨天問了一個與此相關的問題;While 循環使用大量 CPU.

                  I am working on my keystroke logger for personal interest and asked a question related to this about yesterday; While loop using a lot of CPU.

                  該程序的問題在于它占用了太多的 CPU 使用率,人們建議讓輸入基于鍵事件.

                  The issue with the program was that it took too much CPU Usage, and people have suggested to make the inputs key-event based.

                  由于我是 Win32 API 的新手,所以我嘗試尋找參考資料和教程,它們將告訴我如何將鍵盤輸入創建為基于事件而不是基于輪詢.但問題是我找不到任何可靠的例子或參考資料,因為對于一個完整的新手來說很難理解.

                  Since I'm new to the Win32 API, I try to look for references and tutorials that will tell me how to create keyboard inputs as event-based, rather than poll based. But the problems is I could not found any solid examples or references, as it was quite difficult to understand for a complete newbie.

                  他們中的大多數人都提到基于事件的編程駐留在 GUI 應用程序中,但我希望這個擊鍵記錄器應用程序是一個控制臺應用程序.

                  Most of them mentioned that the event-based programming resided in GUI application, yet I want this keystroke logger application to be a console application.

                  我的兩個主要問題是:

                  • 我可以使用 Win32 API 編寫基于事件的控制臺按鍵記錄器嗎?如果沒有,我有哪些選擇?

                  • 有沒有人有任何參考網站可以幫助我了解如何基于事件捕獲擊鍵?

                  如果需要更多信息,我在 Windows XP 下使用代碼塊和 GCC 編譯器.

                  If additional information is needed, I am using Code Blocks under Windows XP with a GCC compiler.

                  推薦答案

                  按鍵記錄器應用程序使用諸如 Win32 鉤子.具體來說,您需要設置一個 WH_KEYBOARD 鉤子.

                  Key logger applications use mechanisms such as Win32 Hooks. Specifically you need to set a WH_KEYBOARD hook.

                  有一些高級技術,比如創建自己的鍵盤驅動程序,但對于開始使用鉤子是一個不錯的選擇.

                  There are move advanced techniques, like creating your own keyboard driver but for a start hooks are a good choice.

                  為了了解鉤子過程的樣子,我發布了我個人實用程序中的一個片段.

                  To get an idea of how a hook procedure looks like, I post a fragment from my personal utility.

                  // ...
                  thehook = SetWindowsHookEx( WH_KEYBOARD_LL, hook_proc, hwnd, 0 );
                  // ...
                  
                  /**
                   *
                   *  wParam, one of the: WM_KEYDOWN, WM_KEYUP, WM_SYSKEYDOWN, or WM_SYSKEYUP
                      lParam: pointer to a KBDLLHOOKSTRUCT structure
                  
                      (*) "The hook procedure should process a message in less time than the
                      data entry specified in the LowLevelHooksTimeout value in the following registry key: 
                      HKEY_CURRENT_USERControl PanelDesktop 
                  
                      The value is in milliseconds. If the hook procedure does not 
                      return during this interval, the system will pass the message to the next hook."
                  
                   *
                   */
                  LRESULT CALLBACK
                  hook_proc( int code, WPARAM wParam, LPARAM lParam )
                  {
                    static long ctrl_cnt = 0;
                    static bool mmode = false;
                    static DWORD time;
                  
                    KBDLLHOOKSTRUCT*  kbd = (KBDLLHOOKSTRUCT*)lParam;
                  
                    if (  code < 0
                    ||   (kbd->flags & 0x10) // ignore injected events
                       ) return CallNextHookEx( thehook, code, wParam, lParam );
                  
                    long ret = 1; // by default I swallow the keys
                    if (  mmode  ) { // macro mode is ON
                      if (  WM_KEYDOWN == wParam  )
                        PostMessage(mainwnd, WM_MCR_ACCUM, kbd->vkCode, 0);
                  
                      if (  WM_KEYUP == wParam  )
                        switch (kbd->vkCode) {
                          case VK_ESCAPE:
                            mmode = false;
                            keys.removeall();
                            PostMessage(mainwnd, WM_MCR_HIDE, 0, 0);
                            break;
                  
                          case VK_RETURN:
                            PostMessage(mainwnd, WM_MCR_EXEC, 0, 0);
                            break;
                  
                          case VK_LCONTROL:
                            mmode = false;
                            PostMessage(mainwnd, WM_MCR_HIDE, 0, 0);
                            PostMessage(mainwnd, WM_MCR_EXEC, 0, 0);
                            break;
                        }
                  
                      /* Which non printable keys allow passing? */
                      switch( kbd->vkCode ) {
                        case VK_LCONTROL:
                        case VK_CAPITAL:
                        case VK_LSHIFT:
                        case VK_RSHIFT:
                          ret = CallNextHookEx( thehook, code, wParam, lParam );
                      }
                    }
                    else { // macro mode is OFF
                      /* Ctrl pressed */
                      if (  kbd->vkCode == VK_LCONTROL && WM_KEYDOWN == wParam  ) {
                        ctrl_cnt = 1;
                        time = kbd->time;
                      }
                  
                      /* Prevent ctrl combinations to activate macro mode */
                      if (  kbd->vkCode != VK_LCONTROL  )
                        ctrl_cnt = 0;
                  
                      /* Ctrl released */
                      if (  ctrl_cnt == 1 && WM_KEYUP == wParam  ) {
                        if (  kbd->time - time > 40  ) {
                          mmode = true;
                          PostMessage(mainwnd, WM_MCR_SHOW, 0, 0);
                        }
                      }
                  
                      ret = CallNextHookEx( thehook, code, wParam, lParam ); // let it pass
                    }
                  
                    return ret;
                  }
                  

                  這篇關于C++ Win32 鍵盤事件的文章就介紹到這了,希望我們推薦的答案對大家有所幫助,也希望大家多多支持html5模板網!

                  【網站聲明】本站部分內容來源于互聯網,旨在幫助大家更快的解決問題,如果有圖片或者內容侵犯了您的權益,請聯系我們刪除處理,感謝您的支持!

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